This is a foundational template for a 3D multiplayer game, developed in Godot Engine 4.5. It offers a starting structure for your next multiplayer project, including essential functionalities for ...
This is the official implementation of paper "SGIFormer: Semantic-guided and Geometric-enhanced Interleaving Transformer for 3D Instance Segmentation". Update (27/05/2025): Our new method, LaSSM, ...
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